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I'm loving the game! 

I didn't read any instructions, and playing on the browser, as I went to choose the Wizard I simply got utterly demolished with my staff firing only to random directions, all I could do was have the goblin bounce off the staff and pray for the fireballs to reach him, but after reading comments and instructions I changed settings from Gamepad to Mouse & Click it turned the game into an enjoyable experience :)

A friend came by as I was playing it and told me to leave props to the bouncing toupe of the Archer, she got it to lvl 13 while screaming all the time while running from the little goblins, hilarious experience! 

Very polished and fun, Nicely done!

I like this game. It's tottally addictive. I reached level 18 with the warrior, but only level 9 with the archer. It makes me want to try to unlock the last character but I coudln't do it for now. I think it has a great potential to become a great game. Good job. 

I'm glad you like the game! Each character has their own way of playing it, so it's a matter of finding the right strategy for each one and it's normal that one of them fits better with your play style.

The bow is extremely confusing to use.  I have my mouse directly above the character and it shoots down or to the right, or to the left.  

If I rotate my mouse clockwise/ counterclockwise, it seems the direction of the firing is 90 degrees in front of the direction the mouse is pointing.

Sorry to hear that! Well this game isn't the usual shooter, when you move your mouse the weapon starting to move in that direction. If you give a shot immediately after moving the mouse, it's possible that the bow isn't still correctly orientated at this point, but this is by game design

On the other hand, there is a bug with WebGL version for which sometimes you are able to use Keyboard & mouse controllers even if you haven't changed the settings as we suggest in the game description. In this case, mouse control is very erratic. This bug doesn't occur in the Windows version

In any case, we recommend using a gamepad since it makes the gaming experience more satisfactory

What a nice game! Loved the music. It would be great to have some kind of obstacles in the rooms or different environments like bridges over lava, Multiple doors would also add the feeling of choice or maybe you can seed the rooms differently based on the chosen paths. 

Thanks for the suggestions! We'll take them into account and I'll advance you that some of them are already on our roadmap ;)

Hi, do you have a way I can contact you?

Sure! I've update the description and added contact info

Thank you for playing! :)